Noah L Schroeder, Ph.D.

Department:
Leadership Studies in Educ
Title:
Assistant Professor
Address:
Allyn Hall 442, 3640 Colonel Glenn Hwy, Dayton, OH 45435-0001

Noah L. Schroeder, Ph.D. is an Assistant Professor of Educational Technology and Instructional Design. His research interests are focused on how we can design and use innovative technology tools to improve teaching and learning in STEM and medical fields.

Google Scholar Profile

Research Gate Profile

Research:

Dr. Schroeder investigates how to design technology-based environments in order to facilitate learning and positive affective responses. In addition, he is interested in how learners' perceptions of the learning environment may influence their learning outcomes. At the present time, Dr. Schroeder is conducting research around the use of pedagogical agents (virtual characters/virtual humans), instructional video and animation design, and the design and use of educational games.

Development:

In Fall, 2014, Dr. Schroeder began putting together a small team to develop an educational video game-based environment.  The team strived to create meaningful learning experiences through a game with similar dynamic and engaging visual environments that players have come to expect from the commercialized games they play for fun. To this end, the team has developed the Student-centered Interactive Modular Performance-based Learning Environment (SIMPLE). SIMPLE is an educational game-based environment guided by Annetta’s (2010) game-design framework.  Development of the learning environment began in 2015 and continued through 2017. Research around SIMPLE has been presented at local, regional, national, and international conferences, and a book chapter about the first beta-testing process of the software has recently been published.

Educational Background:

Ph.D. - Washington State University - 2013
M.A.  - Washington State University - 2011
B.S. (Biology) - Colorado State University - Pueblo - 2010

Academic Honors and Awards:

2017: Received 2016-2017 Presidential Award for Faculty Excellence: Early Career Achievement, Wright State University.
2017: Received 2016-2017 Excellence in Scholarship Award from the Wright State University College of Education and Human Services.
2017: Undergraduate student researcher working on SIMPLE project won "Best STEM Poster" at Ohio Space Grant Consortium's Annual Symposium.
2016: Received Early Career Award from the American Educational Research Association's Special Interest Group on Instructional Technology.
2014: Invited presentation at University of Southern California’s Institute for Creative Technologies’ Workshop on Empirical Pedagogical Agent Research.
2013: Invited presentation in 2013 Promising Young Researchers Session sponsored by AERA Division D (Measurement and Research Methodology).
2012: Second Place, 2012 Graduate Student Work-in-Progress Gala sponsored by AERA Division D (Measurement and Research Methodology).

Refereed Journal Articles

  1. Schroeder, N. L., & Cenkci, A. T. (in press). Spatial contiguity and spatial split-attention effects in multimedia learning environments: A meta-analysis. Educational Psychology Review. https://doi.org/10.1007/s10648-018-9435-9
  2. Goff, E. E., Reindl, K. M., Johnson, C. M., McClean, P., Offerdahl, E. E., Schroeder, N. L., & White, A. R. (in press). Investigation of a stand-alone online learning module for cellular respiration instruction. Journal of Microbiology & Biology Education.
  3. Schroeder, N. L., Nesbit, J. C., Anguiano, C. J., & Adesope, O. O. (2018). Studying and constructing concept maps: A meta-analysis. Educational Psychology Review, 30, 431-455. DOI: 10.1007/s10648-017-9403-9
  4. Schroeder, N. L., Romine, W. L., & Craig, S. D. (2017). Measuring pedagogical agent persona and the influence of agent persona on learning. Computers & Education, 109, 176-186.
  5. Craig. S. D., & Schroeder, N. L. (2017). Reconsidering the voice effect when learning from a virtual human. Computers & Education, 114, 193-205. DOI: 10.1016/j.compedu.2017.07.003
  6. Schroeder, N. L., & Traxler, A. L. (2017). Humanizing instructional videos in physics: When less is more. Journal of Science Education and Technology, 26(3), 269-278. DOI: 10.1007/s10956-016-9677-6
  7. Hersman, B. L., & Schroeder, N. L., (2017). Strategies for designing engaging online kinesiology courses based on the Community of Inquiry model. Quest, 69(4), 480-493. DOI: 10.1080/00336297.2017.1295274
  8. Schroeder, N. L., & Craig, S. D. (2017). The effect of pacing on learners' perceptions of pedagogical agents. Journal of Educational Computing Research, 55(7), 937-950. DOI: 10.1177/0735633116689790
  9. Schroeder, N. L. (2017). The influence of a pedagogical agent on learners' cognitive load. Educational Technology & Society, 20(4), 138-147.
  10. Goff, E. E., Reindl, K. M., Johnson, C. M., McClean, P., Offerdahl, E. E., Schroeder, N. L., & White, A. R. (2017). Variation in external representations as part of the classroom lecture: An investigation of Virtual Cell animations in introductory biology. Biochemistry and Molecular Biology Education, 45(3), 226-234. DOI: 10.1002/bmb.21032
  11. Goff, E. E., Reindl, K. M., Johnson, C. M., McClean, P., Offerdahl, E. E., Schroeder, N. L., & White, A. R. (2017). Learning about chemiosmosis and ATP synthase with animations outside of the classroom. Journal of Microbiology & Biology Education, 18(1), 1-8. DOI: 10.1128/jmbe.v18i1.1223
  12. Goff, E. E., Reindl, K. M., Johnson, C. M., McClean, P., Offerdahl, E. E., Schroeder, N. L., & White, A. R. (2017). Efficacy of a meiosis learning module developed for the Virtual Cell animation collection. CBE - Life Sciences Education, 16, ar9. DOI: 10.1187/cbe.16-03-0141
  13. Schroeder, N. L. (2016). A preliminary investigation of the influences of refutation text and instructional design. Technology, Knowledge, and Learning, 21, 325-340.
  14. Schroeder, N. L., & Adesope, O. O. (2015). Impacts of pedagogical agent gender in an accessible learning environment. Educational Technology & Society, 18(4), 401-411.
  15. Schroeder, N. L., & Gotch, C. M. (2015). Persisting issues in pedagogical agent research. Journal of Educational Computing Research, 53(2), 183-204.
  16. Schroeder, N. L. & Adesope, O. O. (2014). A systematic review of pedagogical agents’ persona, motivation, and cognitive load implications for learners. Journal of Research on Technology in Education, 46(3), 229-251.
  17. Barouch Gilbert, R., Adesope, O. O., & Schroeder, N. L. (2014). Efficacy beliefs, job satisfaction, stress, and their influence on the occupational commitment of English-medium content teachers in the Dominican Republic. Educational Psychology, 34(7), 876-899.
  18. Schroeder, N. L. & Adesope, O. O. (2013). How does a contextually-relevant peer pedagogical agent in a learner-attenuated system-paced learning environment affect learner’s cognitive and affective outcomes? Journal of Teaching and Learning with Technology, 2(2), 114-133.
  19. Schroeder, N. L., Adesope, O. O., & Barouch Gilbert, R. (2013). How effective are pedagogical agents for learning? A meta-analytic review. Journal of Educational Computing Research. 49(1), 1-39.
  20. Schroeder, N. L., & Adesope, O. O. (2012). A case for the use of pedagogical agents in online learning environments. Journal of Teaching and Learning with Technology, 1(2), 43-47.

Refereed Book Chapters

  1. Craig, S. D., & Schroeder, N. L. (in press). Design principles for virtual humans in educational technology environments. In K. Millis, D. Long, J. Magliano, & K. Wiemer (Eds.), Deep Learning: Multi-disciplinary Approaches. New York, NY: Routledge/Taylor Francis.
  2. Schroeder, N. L., Oliver, A., Deffet, K., & Morgan, J. (2018). Development of an educational video game that can be modified by end-users. In R. D. Roscoe, S. D. Craig, and I. Douglas (Eds.), End-user Considerations in Educational Technology Design (pp. 184-204). Hershey, PA: IGI Global.
  3. Schroeder, N. L. (2016). Pedagogical agents for learning. In D. H. Choi, A. Dailey-Hebert, & J. S. Estes (Eds.), Emerging tools and applications of virtual reality in education (pp. 216-238). Hershey, PA: IGI Global.
  4. Schroeder, N. L.,  & Adesope, O. O. (2013). Do 3D pedagogical agents help students learn science? A systematic review. In L. Lennex & K. Nettleton (Eds.), Cases on 3D Technology: Application and Integration in Education (pp. 54-78). Hershey, PA: IGI Global.
  5. Schroeder, N. L. & Adesope, O. O. (2011). Concept maps as tools for learning scientific language. In L. Lennex & K. Nettleton (Eds.), Cases on inquiry through instructional technology in Math and Science: Systemic Approaches (pp. 52-73). Hershey, PA: IGI Global.

Conference Proceedings

  1. Oliver, A., Banerjee, T., Hughes, J., & Schroeder, N.   (2018). Usability assessment for caregiver behavior analysis using gaming technology. Proceedings of the Ohio Space Grant Consortium Annual Conference.
  2. Oliver, A., & Schroeder, N. L. (March, 2017). The impact of game design choices in interactive education games. Proceedings of the Ohio Space Grant Consortium Annual Conference.
  3. LeBeau, J.E., Davis, D., Schroeder, N., Dorgan, B., French, B., Davis, H., & Brown, S. (2014). Building Assessment and Evaluation Capacity of Engineering Educators Through ASSESS. Proceedings from the American Society for Engineering Educators Conference, Indianapolis, IN.
  4. Schroeder, N. L. & Adesope, O. O. (2013). Does a pedagogical agent’s gender impact learner’s perceptive responses in a learner-attenuated system-paced learning environment? Proceedings of World Conference on E-learning on Corporate, Government, Healthcare, and Higher Education 2013.
  5. Schroeder, N. L. & Adesope, O. O. (2013). Does a pedagogical agent facilitate learning in a learner-attenuated system-paced learning environment? Proceedings of World Conference on E-learning on Corporate, Government, Healthcare, and Higher Education 2013.
  6. Schroeder, N. L, Barouch Gilbert, R., & Adesope, O. O. (2011). Pedagogical agents and learning: Are they worth the cost? In Proceedings of World Conference on E-learning on Corporate, Government, Healthcare, and Higher Education 2011 (pp. 2078-2083). Chesapeake, VA: AACE.
  7. Barouch Gilbert, R., Schroeder, N.L., & Adesope, O. O. (2011). Concept maps as metacognitive instructional tools for English Language Learners. In Proceedings of World Conference on E-learning on Corporate, Government, Healthcare, and Higher Education 2011 (pp. 1821-1826). Chesapeake, VA: AACE
     

 Page last updated 5/14/18

 

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